TUTORIALS

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There are many tutorials on the web, on various subjects. The approach I tend to use, here, might compliment other tutorials, elsewhere, and provide just a different take on the same subject. A few are provided just for convenience, so that other tutorials, here, can refer to them for basic intro stuff - instead of having to repeatedly explain in each tutorial. [For more general treatments of programs, design issues, projects, and so on, look over in the ARTICLES section.]


PROGRAMS

Paint Shop Pro

Basics overview, plus various specific notes, scripts and tutorials.

sTile

Harm's Tile menu overview, frequent filters and strong points.

Reptile

Sausage Software's free tile maker. (in process)

Blade Pro

Earlier version of Flaming Pear's Blade Pro beveler and texturer. Quick overview and a look at a particular set of presets used to create the logo there.

Terragen

Free landscape generation program, with a gallery of a few images and the presets for a slightly older version used to create them.

xFader

Quick look at menu and program design, particularly the use of the 3D filter (used for so many tiles in this catalog), plus a few notes.

 

PLUG-INS

Filter Factory

Adobe Photoshop dot by dot custom filter, called Filter Factory. Various programs are compatible with this. Includes variable wrap filter that I came up with, way back when.

 

TILES

Backgrounds

Overview of basic techniques for making backgrounds, things to watch for, and so on.

Bumps

Brief note and one or two examples of using bumps for 3D imaging programs.

sTile Split Blur

Here's two brief examples of a 'glass treatment' using Sharpen and sTile's Split Blur - Tread and Green Glass.

sTile Ingot

Tile from scratch, recorded with macro/logging, that became one of the background tiles in this catalog. Only the first portion of the script is reviewed. The remainder of the script is available, there, for download (very long).

Scratch

Tile from scratch, showing the use of the pattern generator and more filters.

 

PROGRAMMING

HTML

The widespread markup language used for web pages.

Visual BASIC

The old and obsolete VB (which Microsoft might have abandoned for .NET), but still used by so many people.

XML

The basics of XML, XSD schema, the DOM model, and more.

XHTML

The newer W3C standard for mark up.

XSLT

The XSL Transform language, which takes XML and transforms it into HTML, or more XML, and so on.

XPath

The XPath language used with DOM and XSLT.